Re: [Epic] [E40K] Some Questions...

From: Stephen Sheldon <sheldona_at_...>
Date: Thu, 24 Apr 1997 16:36:07 -0700 (PDT)

> MOVEMENT
> (Note: An 8x4' table is 244x122cm) Under March orders a detachment of
> Assault Marines in Rhinos could, at least as far as I can see in the
> rules, March 85cm (30cm tripled, less 5 for unloading) in the Rhinos,
> then move a further 55cm (10cm doubled for J/Packs, tripled for marching,
> less 5 for unloading), for a total of 140cm! Is this correct? Or are the
> +/- 5cm load/unload penalties applied to the unit's SPEED (it says
> MOVEMENT in the rulebook), for a total of 120cm (25cmx3+15cmx3)?
>
> It's not a major as Marching troops are vulnerable to return fire, but an
> interesting quirk we think.

I'm stumped...

> FIREFIGHT/CLOSE COMBAT
> (Example: A unit with zero (0) Firepower is firefought by a unit with 1
> Firepower). The unit with 1 Firepower gets a modifier of +4 to its
> Firefight roll (Firepower 4+ times better than the target). Is this
> correct? We assume so (its just bad luck to get caught without support).

Interesting situation, I think you did it right.

> SHOOTING/FIREFIGHT
> Calculating Firepower values you subtract the number of Blast Markers on
> the detachment from the final FP value. If you get to zero (0) or less do
> you treat the attack as having a minimum FP of 1 (the lowest rated on the
> FP table)? Or do you assume that the detachment has suffered so badly
> from supression that their fire is completely ineffective? We opted for
> the latter, but are interested in your comments.

You assumed correct, you can pound the snot out of a unit until all it
wants to do is cower behind a rock.

> SUPER-HEAVY WEAPONS
> (Note: SHWs can target any unit(s) they like freely. Choose your target
> and fire.) (Example: 6 Land Raiders fire AT weapons at a Tyranid Brood,
> targeting the Synapse Mind. That's 12 AT shots directed at, say, six
> models, totalling 2 shots each. That's a good chance of killing the Hive
> Mind Synapse completely.) Just a thought...it seems that SHWs are a
> little too selective about targets (I was the SM player in the above
> example BTW). Perhaps SHWs should have a target priority as follows:
>
> * SHWs can target any vehicles or war engines they like, otherwise they
> target the nearest infantry units as with normal firepower.

Sounds fair, have you tried this yet?
Steve
Received on Thu Apr 24 1997 - 23:36:07 UTC

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