Hi All!
Robert Lenghaus wrote:
<SNIPPED> Jump the closest opponent
> doubling movement get your assault spawn into CC but only use 45 of
> possible 50 movement, stealers and 'gaunts jump and charge another
25/35
> into CC, the new transport rules are WONDERFULL!!!! add your Lictors
into
> this equation and you are going to scare the begebers out of your
> opponent, the minimum move you get to get into CC with the stuff in
your
> assault spawn is 70cm for 'stealers (25+20+25) 80 for 'gaunts, up to a
> possible 95 for Gst and a HUGE 105 for the 'gaunts.
Sorry to burst your bubble Robert but the double move in the Assault
Phase only counts for infantry units that end in contact with enemy
units. It doesn't apply to vehicles (like Assault Spawn) or war
engines...
Kind regards, JAMES FLOWERS
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Received on Mon Apr 28 1997 - 01:45:16 UTC