[Epic] [E40k] Andy's Campaign System

From: SnowDog <snowdo1_at_...>
Date: Wed, 07 May 97 21:51:28

For those of you who missed it, here's the experience system I was
talking about from Andy Chambers.

>Final thing is a crude experience system for Epic campaigns which I've
>knocked together and I'd be very grateful if anyone running a campaign
>would care to adopt it and tell me how it goes. The idea is to choose
>detachments to a value of 6-8000 points maybe and use them consistently
>through the campaign, the assumption being that all losses are restored
>between games.
>EPIC EXPERIENCE
>Experience Levels
>Detachments can be one of five levels of experience.
>XP Level
>0 Green
>1-5 Experienced
>6-10 Veteran
>11-20 Crack
>21+ Elite
>Starting Experience
>All detachments start with D3 experience except Space Marines which start
>with D3+5.
>BENEFITS
>Green Removes D6-2 Blast markers in the rally phase
>Experienced Standard rules apply
>Veteran Detachment becomes Stubborn
>Crack Removes D6 Blast markers in the rally phase
>Elite +1 modifier in Assaults and Firefights.*
>*War engines with over 21 experience gain one battle honour for each 5
>extra experience points earned.
>Gaining Experience
>A detachment gains experience points for each battle it is involved in.
>+1 For fighting in the battle.
>+1 If the detachment claims a previously unclaimed objective.
>+1 Each time the detachment rolls a 6 in an assault or firefight.
>+1 Wreck or Destroy war engine detachment.
>-3 If the detachment falls below half strength.
>The worst a detachment can get is 0 experience points from a battle, unless
>it gets wiped out.
>Being Wiped Out
>A detachment which is wiped out loses all of its experience from the
>battle, and deducts 1 from its experience total due to the influx of
>inexperienced troops needed to rebuild the detachment.
>Alterations
>If the detachment is changed it loses one experience point from its total
>for every choice altered or added.
>FLYER BENEFITS
>Green Intercept -1
>Experienced Standard rules apply
>Veteran Intercept +1
>Crack Gunnery +1
>Elite Armour +1
>Flyer Experience
>+1 For fighting in the battle.
>+1 Reduce opposing flyer detachment to half strength or below.
>+1 Wreck or Destroy war engine detachment.
>-3 Reduced to half strength.
>
>All the best XXAndy C
>
>
>"My candle burns at both ends, it will not last the night. But ah my
>friends and oh my foes, it gives a lovely light!"
>
>
>
Received on Wed May 07 1997 - 20:51:28 UTC

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