Stephen Sheldon wrote:
> Shokk attak gunz should be something along the line of 60cm disrupt, they
> may sound the same as pulsa rokkits, but the infantry status should be fun
> and they should lose the artillery status.
Concur. I'd make them disrupt, unlimited range, NO artillery status, and
increase their cost a lot.
> I have rules which are
> playtested, for rokkit dragstas. Wildboyz were always crap, but skarboyz
> are cool. I miss Braincrushas, I have rules for them too, but I have yet
> to try them. I also hate the fact that wagonz can only hold 1 stand, I
> have to paint so many more now...
Agree:
Wildboyz == Skarboyz basically. Braincrushas - These should be armed
with Megacannons. Probably SHVs with 3 hits and assault of 4. Cost about
40.
Madboyz.... One way would, of course, be to roll the order dice for
them. On a special result, they act normally. Assault factor a D3 of
course.
> I do miss madboyz...
Me too. But the additional complexity would be a pain. Another way of
simulating them might just be to use the stats and cost for Squiggoths.
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Received on Thu May 08 1997 - 23:31:42 UTC