Re: Daemon cavalry (prev : [Epic] more lost figs)
At 11:50 AM 5/15/97 -0400, you wrote:
>oki_at_... wrote:
>>
>> Cost:
>> CSM squad 15 points per unit
>>
>> Extra cost to :
>> Upgrade to Juggernaut cavalry (Rampage, Assault, Cavalry) +4 pts
per unit
>> Upgrade to Slaneesh Steed cavalry(Rampage, Assault/Infiltrators) +3 pts
perunit
>
> Oi! Where are the disc riders?!?
>
Sorry, forgot (how embarrassing !)
> Looks like you're using +2 pts for calvary? Just
>wondering where you extrapolated that from - as far as I
>can tell, calvary costs about +6 pts (looking at flesh hounds
>& slaanesh fiends). Chaos Lords don't pay anything, but then
>characters get jump packs for free too.
>
>From IG to Rough Riders.
> Assuming +6 for calvary and +2 for skimmer (I have
>no real justification for that, I can't think of anything
>that could be upgraded to skimmers):
>
>Upgrade to Disc Riders (Calvary) +8 pts per unit
>
>> The stats are as follows:
>> Mov Range FP AV ARMR Special
>> Khorne's CSM &
>> Juggernaughts 15cm 30cm 1 3 5+
Assault,Cavalry,Rampage
>> Rapid Fire
>>
>> Emperor's 15cm 30cm 1 3 5+ Cavalry, Assault *
>> Children &
>> Steeds of Slaanesh
>
> If you're just modifying a CSM squad, Move should be
>10cm, correct?
>
For the movement I factor in Cavalry value due to Chaos steed into the Chaos SM.
Sorry can;t think straight now, it is 3.20 in the morning over here in
Singapore. You are right though, Rough Riders have the same basic move as
IG. Back to the drawing board :)
Regards
Oki
>Scott
>shupes_at_...
>
>
Received on Thu May 15 1997 - 19:18:42 UTC
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