Re: [Epic] Guard tactics

From: David Dresser <lemming_at_...>
Date: Wed, 04 Jun 1997 14:17:18 -0700

Ken Taborek wrote:
>
> Ah, but in this game, simply having a line of troops between the enemy and
> your arty is good enough to keep them from being close assaulted. So, you
> fire the rear guard at the assaulting unit, applying your detachment blast
> markers to the rear guard, leaving your forward unit to fire effectivly.
> Then, regardless of the outcome of the ensuing close assult/fire fight,
> you wipe the assaulters with your arty next turn.
>
> The cheese comes in when you consider that the rear unit probably hasn't
> been fired at at all, and they're used to keep the forward unit firing at
> peak efficiency.

I still don't buy it. There's points worth of units sitting around
doing nothing, they could be up front adding their firepower to the
forward unit. It doesn't work until something actually does come in
range of the rear unit, and you're basically wasting that part of your
detachment instead of utilizing your entire force.

(and it wouldn't work.. out of command units don't fire)

I think the cheese here is just a side effect of the BMs only being
subtracted from your FP when you actually fire. Getting to choose to
fire the longer range units and reduce the shorter ranged ones is imo
silly.

-Lemm
Received on Wed Jun 04 1997 - 21:17:18 UTC

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