See all the discussion on the Squat forces, I've decided to try adding
m=
y own fuel to the flames.
I have no unit costs as of yet, just some sugges=
tions for the prices.
I based much of this off of equivalent Imperial vehic=
les for stats,
doubled the cost for the void shield and hopefully didn't ma=
ke it a
'god' weapon.
Basic concepts;
1. Each Land Train would be a sepe=
rate detachment.
2. The detachments cost would vary based on how it was f=
itted out.
3. Keeping with Epic 2nd, no support car could be doubled up o=
n
until one of each had been purchased. (???)
4. No more than 7 car=
s may be added per Engine.
5. All Engine and Car stats would be summed to=
form a single vehicle.
6. This detachment is treated as a single War Eng=
ine target.
unit spd Armor Void shlds Damage Assault Transpo=
rt
------- --- ----- ---------- ------ ------- ---------
Engine=
10cm 5+ 2 3 4 -
Mortar 10cm -=
+1 +1 +0 -
Dragon 10cm - +1 =
+1 +2 -
Berserker 10cm - +1 +1 +=
1 4?
Bomb 10cm - +1 +1 +0 -
=
unit Weapon fire arc range FP Notes
-------- ------ =
-------- ----- -- -----
Engine AT x 4 front 60 =
-
Battery 360 30 4
Hvy Barrage=
front 90 - Artillery
Mortar Mega Cannon front 25-7=
5 - Artillery
Battery 360 30 1
Dragon =
Flamer 360 15 3 Close Support
Battery =
360 30 1
Berserker AT x 1 front 45 -
=
Battery 360 30 2
Bomb Vortex x 1 front =
90 -
Battery 360 30 1
The Land Train =
Detcahment
======================
======
Commander: (max of 1)
Land Train Engine =
~200 pts
Battle Car Force: (max of 7 picks)
Mortar =
~60 pts
Dragon ~40 pts
=
Berserker ~50 pts
Bomb =
~50 pts
Land Train Support
=============
================
(upto 2 picks per Berserk=
er car)
Squat Tacticals ?
(1-2 per unit)
=
Squat Assaults ?
(1-2 per unit)
Squat=
Heavies ?
(1-2 per unit)
======
==================
This would tend to=
give a full Train a cost of around 550 plus any
support.
Land Train Crit=
icals
========================
=
2D6
2 - Engine Hit - +0 - Train immobilised until repaired
3 =
- Tracks Hit - +0 - Train may not move for remainder of the turn
4-6 -=
Weapon Hit - +1 - One random SH Weapon may not fire until
=
repaired
7 - Interlink - +2 - Only Car OR Engine wea=
pons may fire until
repaired
8 - Track Hit =
- +2 - Train Immobilised until repaired. Reduce
=
speed by 5cm. Min 0cm.
9 - Targetter - +3 - All targetting die=
rolls are at a -1 until
targetting systems ar=
e repaired. Barrages
must check for deviation.=
10 - Car Destroyed +4 - Select a car at random. Reduce the War Engines=
stats by the destroyed cars stats permanently=
.
11-12- Catastrophic- see blow
Catastrophic Damage
=======
===================
1D6
1 - En=
gine destroyed - Wrecked - If train still mobile, it skids 2D6cm
=
forward doing 1D6 hits to anything it
=
hits.
2-3 - Controls Destroyed-Wrecked - I=
f still mobile, train skids 2D6cm
in =
a random direction. Doing 1D6 hits
to=
anything it contacts.
4 - Magazine Destroyed- Destroy- Explosions casc=
ade through the Train.
Scattered debr=
is does 1 hit to any
target within 5c=
m.
5-6 - Reactor Breech - Destroy - The reactors core explodes outwards=
doing 1D6 hits to any target within
=
5cm. Flying debris will do a hit to
=
any target within 3D6cm, and beyond 5c=
m.
I'd like to compliment you, really good job. A few comments.
-Reduce t=
he engines stats, since by it'sel if is better than most scout titans. Mayb=
e 1 At shot. But your cost is fair, so maybe it's not a problem. Also, havi=
ng the damage and AF as addative seems weird, since a full land train would=
have 13 Dc and could take 12 of that without losing a car(assuming no crit=
icals). Maybe randomly allocate hits between engine and cars, you could bui=
ld this into the crit charts and always take criticals, like was suggested =
for the overlord.
--------------------------------------------------------=
------------------------------------------------------
"Your incorrect assu=
mptions are threefold."
"You assume law still reigns in the Five Galaxies"
=
"You assume that we would be bound by precedents and precepts from the last=
10 million years."
"But your most incorrect assumption of all is to assume=
that we care."
-David Brin, Infinity's Shore
----------------------=
-------------------------------James Nugent--------------------------------=
--------
- application/ms-tnef attachment: stored
Received on Mon Jun 09 1997 - 12:09:29 UTC