RE: [Epic] Question on Tyranid Biotitans

From: Miller, Chris <CMiller_at_...>
Date: Thu, 12 Jun 1997 14:38:42 -0500

>
>>> with a cc weapon, and a death ray (d-cannon). It could definitely thrash
>>> enemy war engines, and inflict a bit of damage aside from that. The only
>>> question is whether it would survive to make contact.
>>
>> I was thinking about this the other night, and I'm
>>not sure it's possible. Because WEs are so slow and just
>>about all of them have good ranges, a titan-hunter is going
>>to have to spend at least 1 turn inside it's target's gun
>>ranges. Plus, you can pretty much count on there being
>>other detachments nearby, probably on overwatch. Even if
>>the hunter survives, chances are it's going to have problems
>>moving thanks to suppresion.
>
>Those are my concerns, also.
----> This is is big pain for WE if you ask me - "how much damage have
we taken, Hans?"
                                               "None, sir, but there are a lot of bolter shells
                                                flying by out side."
                                               "Whoa - bolters? Maybe we just better sit tight
                                                   til things settle down..."

        I'd be willing to risk being shot at , what with shields and all, but
the pinning flat sucks.
I may be soaking up a fair amount of FP, but it's an expensive way to do
it...

>
>> And heck, all your opponent has to do is stick 1
>>infantry stand in front of your target & your hunter would
>>have to assault that first, giving him more time to shoot
>>at you.
>
>That shouldn't work. I know that technically it does, but it's silly.

        Again - "5 Ork Boyz - damn, we'll have to go around..." Please.
Infantry distracting titans...
How about a new "Stomp" phase:
"Any infantry between a titan and it's chosen assault target are
destroyed automatically during assault movement when giant metal
feet/treads/etc crush them into a thin red paste on the way
to the REAL fight."

>>> I'm assuming that
>>> most folks take at least 1 detachment of WEs in a larger battle, of
>>>course.
>>
>> Which is not neccessarily the case. I hardly
>>ever took titans (aside from the LoB) in 2nd edition and
>>got along just fine without them... I think you could
>>do OK without them in this edition as well.
>
>I have been favorably impressed by titan performances. They are definitely
>worth the points now, and they are fun. I expect most folks will take them.
>In any case, i wouldn't take a titan-hunter into a blind situation (like a
>tournament), only when i knew the guy I was fighting almost always takes
>them.
>
        Damn fun. If I just want a bunch of infantry and tanks running around I
can
play some other rules. One of TL's best features was adding the cheaper
titan
battle groups. I think the titan hunter is still debateable, but in big
battles I used
to take a Defensive reaver - Volcano cannon, Melta cannon,and Chain
Fist. It
was the bodyguard for my Imperator...

>Chris Miller
>
Received on Thu Jun 12 1997 - 19:38:42 UTC

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