Re: [Epic] 2nd Ed Campaign
At 02:55 PM 6/16/97 +0000, you wrote:
>I forgot to mention that commanders can retreat after any turn of a battle.
>Thus forces can fight delaying actions etc if their commander so wishes.
>
>It's just that if neither commander wants to retire from the field and give
>up that territory then the battle could go on for many hours, perhaps even
>reaching a stalemate as armies dwindle to practically nothing. I just feel
>that there should be a final cut off points somewhere where one player wins
>and the other loses.
I agree that it could get horribly long, but in most cases, I think a
commander would want to preserve his units during a campaign. What are your
rules for rebuilding units between battles? Perhaps harsher restrictions on
that would make it more desirable to cut and run, instead of sticking it out.
Temp
Received on Mon Jun 16 1997 - 16:36:09 UTC
This archive was generated by hypermail 2.3.0
: Tue Oct 22 2019 - 13:09:34 UTC