RE: [Epic] Thread on Orcs, AT & LRs [was barrage]
>----------
>From: Scott Shupe[SMTP:shupes_at_...]
>Sent: Thursday, June 19, 1997 3:23 PM
>To: space-marine_at_...
>Subject: Re: [Epic] Thread on Orcs, AT & LRs [was barrage]
>
> Too bad you can't really play that way anymore... since
>the only marine assault troops are followers of Khorne, the only
>heavy weapons guys are Slaanesh, the only airpower is Tzeentch...
>At least in 40k you can field a balanced chaos army of a single
>power (or no power at all, if you wish).
>
>---> Agree with this. Until late (around TL) in the game (oops) it was
>difficult to do a
>one-power only chaos army other than Khorne, but it was fun when you could.
>
>> > They aren't GW's favorites, they are the PLAYERS' favorites!
>>
>> If people played them less (I'm talking 40K here too) they would do
>> less of them.
>
>> 3 marine codexes plus the IG plus
>> probably at least one more is a lot, but it's what people buy. Maybe
>> not in your area, but overall it is.
>
> Yeah, because GW pushes them more than anything other army.
>It's a cycle - GW pushes SMs, people buy SMs, GW makes more neato
>stuff for SMs. Just like what they did to the old Epic, in the
>opposite direction - "We're not really supporting Epic anymore
>because it doesn't sell that well" - well, if you supported it in
>the first place, maybe it would have sold better...
>
>Scott
>shupes_at_...
>
> I think the empire has to be the center of the game universe
>so there are always going to be imperial mini's of some kind in the box.
>Whatever's in the box is going to be a large percentage of the armies
>played. As far as neato stuff, I think there's enough to go around...
> I agree on the Epic part above, though. "Make a coherent set of rules
for the damn game with correct examples and you might sell more"
Cool mini's aren't enough to keep a product around, and that really has
never been the problem. The big knock on GW has been rules and
pricing. For me, if the rules & the mini's are good, then the pricing
is less of an issue. Also, knowing that the game will be dropped
in a given time frame tends to cool my enthusiasm. This does raise
another point:
Anyone know how well Epic40K is selling ?
Chris Miller
>
>
Received on Thu Jun 19 1997 - 22:03:12 UTC
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