Re: [Epic] E40K New Rules - Smoke Rounds
I definitely like the smoke rules. They do not seem underpriced, given
the tremendous defensive capability they could add.
Limiting smoke to arty units is the way to go, since non-arty units
wouldn't be able to lay down enough to make a difference, IMHO. Also
consider rolling a scatter die for wind direction each turn. Any smoke
that doesn't clear at the end of the turn moves d6 centimeters in the
wind direction.
I will definitely playtest these rules and am looking forward to your
other additions.
Regards,
- Erik
"Look within. Within is the fountain of good, and it will ever bubble
up, if you will ever dig."
- Marcus Aurelius
Received on Fri Jun 20 1997 - 15:34:46 UTC
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