RE: [Epic] Full Game -Reply

From: Miller, Chris <CMiller_at_...>
Date: Wed, 16 Jul 1997 11:55:04 -0500

>
>Keith, I think the comparison is more between Space Marine 2nd edition
>and Epic 40K, rather than Epic 40K vs WH40K.
>
>-----> Well wait, let's compare E40K to 40K:
>
>Miniature Detail:
>40K - much more detail, and they're bigger too.
>E40K - these tiny things are a pain. Might be able to paint the bolter,
> but forget about the belt buckles...
>
>Miniature Price:
>40K - Ouch. I built marines many years ago (30 for 30 - ahhh...).
> Built some IG (not good now) and built Eldar (mmmm, not
> great) and am now trying to build Orks. You have any idea
> how many 2-ork blisters it takes to make a decent force?
> It's a lot. Then there's the 40$ Dreadnought Series...yikes.
> Accessory sprues - someone was speculating on whether
> GW was selling these for more than worth their weight in gold
> ( 2 small sprues of plastic for 3-4$)Thunderhawks - $700!!!
>
>E40K - Wow - more than 1 mini per dollar. It's even better than the old
> epic boxes where many times you would get half the number of
> mini's needed to fill out a 4-stand unit. Eldar were especially bad
> about this (need 20 dark reaper mini's - we'll give you 10. Same
> with the banshees) This is definitely the game of choice for Ork
> players, though. Much cheaper.(Dreadnought's - about 2$, no
> accessory sprues to buy, and T-hawks only 13$)
>
>Rules:
> Well come on now- it's GW. You're probably going to ignore the rules
> you don't like (munchkin cheeseheads) or make up a bunch of new ones
> (veteran/perfectionist/tinkerer) to fill in holes or "make it better". So
>to be
> fair, I would have to compare YOUR rules for each game. Other than
> army lists, I would say E40K needs less tinkering than 40K so far, but
> the game is young.

           Overall:
> I would say it's a matter of vision - if you like ASL or other more
>traditional
> wargames, E40K will probably seem better to you.
> "The Blood Angels 4th company storms through the opposing
> fire to seize the abandoned command post. Their few remaining predators
> move to engage a squadron of jetbikes threatening the company from the
> south. Waves of Eldar assault troops were turned back as the marines
> held fast, pouring fire into the enemy. As the day drew on, though, the
> marines fire became less and less effective, and their enemies gathered
> for a final assault."
> (Now that I've generalized, tons will respond to prove me wrong).
>
> If you're looking for a change from more typical wargames, or if you're
>coming
> from more of a roleplaying angle, then 40K is probably more your bag.
> "Captain Harlock clove through the guarduan squad, slaying them to
> a man. Having cleared a path, he dove out of the way as 2 heavy weapons
> troopers opened up on the eldar support team which had been following the
> guardians. His Chaplain charged, and engaged the Eldar Warlock in
> single combat, as the assault team's jump packs howled overhead , landing
> aound an eldar war machine approaching from the right."
>
> 40K is very much tied up in individual units, weapons, and characters. You
>can
> spend a ton of time painting up one mini and have it as the centerpiece of
> your army.
> E40K is about mass and numbers. One of anything doesn't matter too much,
> except for war machines, and even then they are not like a character in
>40K.
> There is much more room for thought in Epic scale games IMO, while in 40K
> it's more like "tricks" than tactics
> Also, IMO, a godd sized game of Epic just looks better on the table.
>Hundreds of
> little infantry figures, lots of tanks, artillery and a few massive titans.
>In epic,
> it's easy to have 100 stands out on the table in a medium sized battle.
> You have to get a pretty big game of 40K going to do that (other than orks
>vs
> tyranids, maybe), but I wonder if anyone has tried 40K using Epic
>minis...hmm
> ...I do have all those marine sprues....
>
> Chris Miller
>
>
>
>
>
Received on Wed Jul 16 1997 - 16:55:04 UTC

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