You wrote :
>>The conclusion is the marines have only about a 1 in 12 chance of
>>winning the battle and a real good chance of getting clobbered. Of
>>course you would probobly loose the ensuing FF.
>
>Actually this is a part where I always get confused (probably
>misread/miss
>reading the specific rule part :))
>
>If say, the SM got clobbered in the assault phase, they have to
>withdraw
>right ? And they have to be more than 15cm away from the enemy,
>otherwise
>they get wiped out, right ?
>
>So assuming some SM units did managed a successful withdrawal and
>survive,
>how did they get into firefight range (15cm) in the firefight phase
>?
It's not the withdrawing detachment who gets into firefight as he's
out of range but an other detachment who could be at the good range.
For example, there are two SM detachments : a devastator one and a
tactical one, the two detachments are within 15cm. Your aspect
warriors detachment charges the devastator one, wins the fight and
the Space Marines heavy weapons infantry must retreat of 15cm or
more... Great victory! Yes, but the tactical detachment is still
within 15cm as he did not withdraw so your aspect warriors will have
to survive to the SM vengeful shootings...
>BTW, supposedly the SM has got termie units, can the SM player
>i) roll to save (4+) if the termie units cannot move out of the 15cm
>range ?
>ii) decide to just risk it, let his termie units sit tight and hope
>the to
>save roll will bail him out ?
>
I think that i) is the good answer. You can't *decide* to let the
terminators within 15cm as the whole detachment must retreat as far
as possible...
Francois Bruntz
Apprenti MIAGE (Universite Paris XII - IBM France)
Please visit my Epic page :
http://www.geocities.com/TimesSquare/Dungeon/2370/
______________________________________________________
Get Your Private, Free Email at
http://www.hotmail.com
Received on Fri Jul 18 1997 - 08:33:40 UTC