[Epic] 2nd ed Tyranids

From: Giancarlo Mauri <mauri_at_...>
Date: Sat, 19 Jul 1997 20:15:28 +0200 (METDST)

Hello everybody

I was playing a magnificent 4 Epic game, when the Tyranid player played the
hive mind card "Hallucinogens" (allows Tyranids to choose orders for enemy
units).
What do you think this card will do when played against a command unit?

A) It won't work
B) Tyranid player can give orders of his choice to the command unit
C) Command unit acts like a normal unit for the turn (being somewhat
disadvantaged but not as much as in B: imagine giving charge orders to
Cyclops)

Thanks
Received on Thu Jan 01 1970 - 00:00:00 UTC

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