RE: [Epic] Tactic Critique

From: Miller, Chris <CMiller_at_...>
Date: Wed, 23 Jul 1997 15:50:19 -0500

>
> Wow. This is going to take a lot of getting used to. As a
>2nd Ed. Epic Eldar player, I'm in constant fear of actually getting
>into CC with the bulk of the force. I'm used to having my entire
>force shot out of the CC, since a model on FF (what else do you put
>your units on against an Eldar player who has to come to you?) used to
>be able to shoot another model attacking it in CC before the CC
>started, and any model could shoot a skimmer attacking in CC.

----> This is different... Jetbike swarms can charge 70cm in SM/TL over
any terrain and can beat most grunt troops in cc. With the numbers,
it usually wasn't a problem getting in close. With Falcons& serpents,
it was pretty easy, I thought. The First fire was usually aiming for pop
ups. I'm gonna have to check that skimmer in cc being shot by
anyone though...
>
> So have the Eldar lost a bit of what guns they had, and become
>viable in CC now? (Before, you could design a shooty force that could
>match the enemy in guns, but only on turn 1. After a turn of shooting
>on each side, you would have taken more casualties) I'm curious what
>other people's experiences have been. My old tactics involved hiding
>from superior firepower (Tarantulas shoot better, further, more often,
>and cheaper (pick any 3) than any of my comparable units, for
>instance), and trying to get my elite CC specialists into melee before
>they were shot to pieces. Gimmicks such as Wave Serpent shields and
>Eldritch storms gave me a chance of surviving long enough to get
>there.
----> The Eldar have gained in firepower, if anything. Guardians at 2fp?
The Aspects seem to be damn nasty, and with an Exarch...
Miss the old serpent shields but the new one is a useful vehicle,
especially when teamed with the Doomweaver (whatever they call it now).

        My $.02
Chris Miller
>
Received on Wed Jul 23 1997 - 20:50:19 UTC

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