> As Eldar, IMHO, this is key as it allows you to
> have extra unconteste=
d shots at the end of the shooting phase (i.e. you
> alternate, he runs out=
of detachments, then you pop up the rest of your
> skimmers and shoot). S=
tay clear of his war engines and you can keep
> some detachments untouched =
even while shooting.
> >
I assume that this occurs because your opponent ge=
ts frustrated and fires
at other available detachments, because a player ca=
n always pass on an
opportunity to shoot.
[----->] Really? I thought you =
had to shoot something each time, then couldn't you have a situation where =
both players pass? What happens with this?
-------------------------------=
---------------------------------------------------------------------------=
----
"Your incorrect assumptions are threefold."
"You assume law still reig=
ns in the Five Galaxies"
"You assume that we would be bound by precedents a=
nd precepts from the last 10 million years."
"But your most incorrect assum=
ption of all is to assume that we care."
-David Brin, Infinity's Sho=
re
-----------------------------------------------------James Nugent-------=
---------------------------------
- application/ms-tnef attachment: stored
Received on Fri Jul 25 1997 - 11:04:28 UTC