Chris White wrote:
>
> One of the local game stores ran a 40K campaign using an Axis & Allies
> board game as world map. I'm not sure how many of you are familliar with
> this game, especially Francois (I'm assuming you're in Paris, France and
> not Paris , Texas).
> For example, normal detachments move one space per turn, vehicle
> detachments could move two, and flyers could move four or six (consider the
> range of modern jets).
Interesting idea... do you remember how they
handled sea movement?
> I haven't really thought about rewards or penalties, yet. Perhaps each
> player could have a few ammo dumps, etc which could be placed at the
> beggining of the campaign and confer bonuses (bonii?) for controlling that
> space.
Heck, you could easily adopt all the A&A stuff-
say you start with x factories, it costs y points to
build a factory, etc etc.
Scott
shupes_at_...
Received on Sat Jul 26 1997 - 20:44:17 UTC
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