RE: [Epic] Blast markers on titans

From: Miller, Chris <CMiller_at_...>
Date: Tue, 29 Jul 1997 15:44:09 -0500

>> "But I LIKE my Warlord trio with 4 death rays each - it's not FAIR that
>> it's affected that easily. I think this should go to the rulezboyz to
>> make
>> sure, 'cause I bet death rays are immune to blast markers.
>> I mean, it's not like 12 death rays are going to unbalance anything -
>> that's only 10 hits a turn average, with instant crits on war engines.
>> They
>> are just too weak if this "blast marker thing" is right."
>
> Not only that, don't Warlords already have some secondary
>batteries with non-pathetic range? I thought they used to be the
>Carapace Multi-Lasers, or perhaps a Weapon Head.
> I know that my Revenants were able to use their 4FP to keep
>the Pulse Lasers running.
>
>Mark

----> Yeah, you used to have those heads and the CP multi lasers
but they don't really cover them on the new War Machine sheet for
Warlords. You get into one of those conversations with your opponent
about "what should it do in THIS edition" - I have that Deathstrike
cannon
too, and I guess "megacannon" is the closest thing, but what about the
fire-control center? Haven't messed with it enough yet to get a good
feel for it. With the little guns, I think the firepower & range isn't
an issue
so much for what it does offensively, but for exactly the reason
mentioned above - how many blasts can it soak off.

Chris Miller
Received on Tue Jul 29 1997 - 20:44:09 UTC

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