[NetEpic ML] Re: cheese or not

From: Michele Heidal <gizmo_at_...>
Date: Mon, 22 Mar 1999 16:49:02 -0000

You for got to answer my Question at the end Peter I need the HQ rules
cleared up for me so I understand them
-----Original Message-----
From: Peter Ramos <pramos1_at_...>
To: netepic_at_egroups.com <netepic_at_egroups.com>
Date: Monday, March 22, 1999 8:58 PM
Subject: [NetEpic ML] Re: cheese or not


Hi!

The danger of always changing the rules to accomodate some "cheesemongering"
will inevitably fail. Since its the abilities of some to find loopholes in
rules to enable them to make said cheese armies.

Having played hundreds of games of SM/TL I have seen almost all combinations
of cheesy armies, all knight armies, all bloodletter armies, heavy weapon
armies etc. Funnily once you have a good grasp of the game you can beat all
these specialized armies with regular everyday armies, without resorting to
cheese. All you need is a plan and a good knowledge of the rules.

If some have specific examples of a cheese army, I'll tell you how to
counter it.

Peter
Strategy Guy

gizmo_at_... wrote:

> I feel you are right not a thing needs to be done about the heavy weapons,
pepole just need to come up with better plans to fight those armies. I play
space wolves we don't get alot of long fangs only as support cards but I
have no problem playing squats were the guy takes nothing but thunderers and
bikes very hard army to beat when squats are played like that or eldar with
almost all falcon grav tanks long range, pop up, and a save mod. I just come
up with a new plan, like drop pods to fight the eldar, drop them 2nd or 3rd
turn on objectives and win game for they don't have that many foot troops to
hold you off of the objective. Boy you want to see someone get mad do that
to them and fire comes out there eyes, or drop assault marines on there
heavy weapons +3 to +1 caf and whatch them complain bout you being cheesey
with the drop pods. Or get something to blow the crap out of biuldings when
they go in them or near them shoot the building and whatch his heavies die
>:| SO there you go no rule change just better plan of attack.
> Now I have a problem with HQ units dose the whole unit fight like the
rules say or just the command stand? somebody told me only the command stand
gets to move as charge and fire first fire not he tank, The tank is part of
the unit right so i say all in HQ unit get the speical ablity Please set me
right here so I know
>
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Received on Mon Mar 22 1999 - 16:49:02 UTC

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