From my reading of you original post, it seemed to reflect the feel of how
you would defeat an Ogre or how you would be defeated. My Ogre experience
is limited to about 4 games one of which we tried out the 4 Howitzer
Defence.
The objective of the Ogre game was for the Ogre Player to destroy the Other
Player's command post.
The best way to stop this was to immobolise it before it got in range with
its longest range weapon (most cases the big missile racks were taken out
ASAP).
It seems a bit redundant to immobolise an Ogre in the middle of a Epic (6mm)
scale battlefield as it then turns in to an Uber-pillbox. Imagine the enemy
commander's chagrin when he/she stops this monstrosity and finds it still in
range of that vital objective.
My thoughts
Darryl H
>From: jyrki.saari_at_...
> > I have a noble publication from Steve Jackson Games called
> > (rather subtly) "The Ogre Book".
> >
> > It was put published in 1982 by SJG compiled from articles in
> > a magazine called "The Space Gamer" between 1977 & 1980. It doesn't
>seem to have an ISBN to quote.
> > Some contents are as follows:
> >
> > Notes on the Ogre - fictional background in development;
> > Tank: Present, future, Ogre - proposed evolution of the Ogre;
> > Continental Siege Aircraft - adding aircraft to Ogre
> > (includes Ogre Acft)
> > BPC Subs - submarine warfare in Ogre (fighting an Ogre when
> > it's underwater)
> > Ogre meets Starship Troopers - Adding Ogre's to Robert
> > Heinleins vision of future Warfare (based on the game of the Original
>book which means troopers in Powered Armour carrying nuclear weapons and 10
>men being able to do a raid on a planet).
> > Encounters of an unlikely kind _ Combining 'Ogre' and
> > 'Rivets' (Rivets being very dumb robotic units where the objective was
>to deatroy your opponents factory).
> >
>
>This sounds VERY interesting. I must check out if the SJG have re-released
>this. Would doubtlessly give many new ideas.
>
>
> >
> > >From: jyrki.saari_at_...
> > >I dug up my copy of Ogre miniatures rules, and here are my
> > suggestions to
> > >the Heathen armylist.
> >
> > Big Snip! (sorry mate, would have made this post huge)
> > Darryl H
> >
>
>No prob. So what do you think about my suggestions? Feel free to criticize
>if you don't like something.
>
>
> > >Some flyers and AA vehicles would also be in order, and I
> > would recommend
> > >adding field repair Ogres.
> > >
> > >Opinions? suggestions?
> > >
> > >Jyrki Saari
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Received on Fri Nov 16 2001 - 02:17:55 UTC