Re: [NetEpic ML] net epic suppression
Some random thoughts/questions on supression,
o Do you determine supression before or after you take casualties?
(ie a 4 stands of 1 die fire on 3 vehicles (at 1/2 supression) ...
one vehicle dies ... are the vehicles supressed or not?).
I'd vote for after casualties, it makes taking casualities an
additive effect on supression.
o Should supression be removed at the end of that units/detachments NEXT
activation. This would keep you from getting a supressed near the end of
the turn and just removing them for no actual effect. Would also
remove the "gamey" tactic of moving important units early in the turn,
getting supression, removing the supression in the end phase, then
moving them early/first again.
o Perhaps supression should effect what orders a unit is given (or not
given). Infantry/cavalry are given no orders while supressed (and/or
remove the order that they may have been given). Vehicles are shifted
to advance orders. This would also give certain armies flavour (IIRC
there are already rules for what orks, tyranids, (and I think deamons),
do when not given orders (I might be confusing default orders when out
of command radius though)). This might not be penalizing enough for
vehicles.
o Just a general statement, whatever is done, we should try to keep
the optional rules consistent with as few special cases as possible
(falling back on existing rules is fine).
DarylL
Received on Thu Feb 28 2002 - 18:02:05 UTC
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