RE: [NetEpic ML] Re: [v5.0] New Imperial units

From: Peter Ramos <primarch_at_...>
Date: Sun, 19 May 2002 14:25:58 -0400

Hi!

You know, I've thought about that many times in past. The one thing I
have liked of epic40k was its flier rules. I thought they were pretty
cool. I do think they could be adapted to net epic. IF you got any
thoughts on it let me know.

Peter

-----Original Message-----
From: Sam Dale [mailto:epic_at_...]
Sent: Sunday, May 19, 2002 10:56 AM
To: netepic_at_yahoogroups.com
Subject: Re: [NetEpic ML] Re: [v5.0] New Imperial units



> IG should have a Bike Company, without them they lack decent mobile CC
> units for taking objectives, (rough riders are too slow),

IG ain't meant to have rapid CC units. But, the bikes do need to stay.
Your
other option is mechanised units in Gorgons and Chimeras.

I'd actually love to have a play with airbourne IG at some point. Crappy
transports, low grade troops, but speed to put em in useful places. And
then
there's the seabourne an all.

On the discussion of airbourne units, would the Epic 40k system be
workable?
Bombers, transports and fighters fly onto the table during the movement
to
the place they want to attack from, drop their troops, bombs or do their
strafe runs from that postition with AA able to fire at them first, then
remove em next movement phase as they overfly the field or at the end of
firing as they dustoff and leave (transports being more vulnerable to
being
caught as they do their thing). Let em do it again next turn. They
provide
fire every other turn whilst not hanging around. And you get to use the
models. Maybe allow the fighters to engage in dogfights off table of to
intercept units as they come in on missions.

Sam.




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Received on Sun May 19 2002 - 18:25:58 UTC

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