hi.
i agree with you in the point of keeping up the possibility to
allow mixing.
on the other hand it should be made a bit more special in form of rules (for example
space wolves and dark angels and their historical problems with each
other...:) )
"But, as a matter of fact, I don't like so much special rules for Black Templars, White Scars
and so on...because this will bring a kind of "GW sickness" where
some armies are "overfluffed" and some others "underfluffed" or with no Fluff at all. Is everybody
willing to do ten different types of Squat army? or ten
Craftworlds? or ten Tyranid bio-critters variant mutations?"
i like the special rules because it makes a chapter more interesting -
sure there will be underfluffed chapters - but there are so many
chapters in the galaxy that player mainly use the more popular ones
which even in second edition had special rules while others didn't.
(for example dark angels or space wolves or the blood
angeles/deathcompany).
for me the (BTW cool written) black templars- and white scars-rules are
an interesting addition.
christian
--
christian danckworth
miniature-design
http://www.fantastictool.net
fantastictool
p.o box 55 02 03
10372 berlin/germany
Received on Wed Jun 12 2002 - 14:48:57 UTC