RE: [NetEpic ML] [5.0]Chaos army list
Hi!
> Why not design standard units and differentiate
> them with Chaos Marks?
Personally, I'm against it because it'd add yet another level of unit
stat
complexity. It sounds like a neat idea though, and I'll probably add it
as an
optional rules in the Chaos Army Book.
>>>I agree, it a little too much and we need to sort out what we got
first.
Second, I've another idea for taking multiple Chaos Powers in one army.
Instead of animosity (which I'd like to throw into the Ork discussion),
how
about the friction between various powers reduces the number of Chaos
Cards
you get? That way there's nothing to slow the game down, but the Chaos
player
still pays for the diversity of forces.
1 Chaos power: normal amount (first hit's free)
2 powers: -2 Chaos Cards
3 powers: -4 cards
4 powers: -6 cards
You get 3 per greater daemon or primarch, plus more from some of the war
engines, so a cost of two is noticable but not crippling.
OOOOOOOOOOOOOOO! I like that one, simple and it has great impact. IT
means demons use a lot of their power watching their enemies and less
for battle. I like it!
Peter
Received on Wed Nov 20 2002 - 18:48:17 UTC
This archive was generated by hypermail 2.3.0
: Tue Oct 22 2019 - 10:59:49 UTC