Re: Re: [NetEpic ML] chaos 5.0 - transitions

From: Jarreas Underwood <jarreas_at_...>
Date: Tue, 4 Mar 2003 21:08:45 -0500 (EST)

>IMHO in the chaos codex, at the paragraph "daemon engines" must be present a difference for the chaos gods engine:
>
>KORNE: +1 for all attack dice (why not +1 saving throw like in the old WD?)
>TZEENTCH: 1 chaos card for each engine
>NURGLE: plague cannon for all nurgle engine
>SLAANESH: Glamour of Slaanesh for alla Slaanesh engine

I like the concept. I'd replace the plague cannon with the "cloud of flies" effect (never outnumbered in close combat), but the idea is good.


>there are 3 blank spaces because the weapons for LoB are more then 3.But there are not all imperial weapons, only the weapons in the white dwarf where LoB appears.

I think I've figured out where some of the confusion has come from. The origional Lord of Battle template, from the Renegades boxed expansion, has two blank spaces for additional weapons. Sometime during the transition to Net Epic someone added a third. Anyone know when and why?

Second, Chaos titans could origionally use any of the Imperial titan weapons, plus their own special ones. The Lord of Battle is restricted to the four listed weapons (Hell Blade, Chain Fist, Death Storm, Doom Burner). Unless there's massive opposition, I'll include that restriction in 5.0.

Third, there was no separate description for non-Khorne Daemon Engines, because there weren't any! All other Daemon Engines have been added for Net Epic, and separate powers hasn't come into question until now.
-Yar


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Received on Wed Mar 05 2003 - 02:08:45 UTC

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