Re: Orks 5.0 questions

From: Bruce Scott <B.Scott_at_...>
Date: Thu, 11 Jan 2007 08:23:08 +1000

I think it would be very useful if Nobs Warbikes ignored the "add to
existing mob" rule as they (and on reading, just about every support card)
did in the SM2 days. If not for other units, I think it's perfectly
fluffy to allow bunches of Nobs some independant movement.

On Mekboy support cards, Blood Axes and Evil Suns get 2 Mekboy slots and
Renegade Mekboys gets 5. I don't quite understand Blood Axes....maybe
that should have been KoS (or Bad Moons)

 
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Received on Wed Jan 10 2007 - 22:23:08 UTC

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