[NetEpic ML] Re: Revision Issue: Titans
Hi!
Good point. Slann shouldn't have 2+ repair rolls for their titans. It would
be unbeliveablly hard difficult to do anything. You damage it badly then
next turn no damage. 3+ is much better.
This is probably the way to go, since they will have advantages in other areas.
I was wondering though, I know ittans roll for each individual shield to be
repaired but what about damage? I thought if the titans leg,weapon and
bridge were damaged for example you could only repair one area per turn and
a Techie unit would give you the ability to repair 1 additional area. Let me
know if my thoughts are correct. Thanks,
As I have always interpreted it, you may roll to repair EACH damaged system once per turn.
Peter
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Received on Mon Feb 21 2000 - 21:33:38 UTC
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