RE: [NetEpic ML] Walkers

From: <nils.saugen_at_...>
Date: Tue, 4 Apr 2000 08:53:31 +0200

Hi,

I agree, the walker ought to be able to walk into rough terrain. However, I
would suggest we don't allow them to charge into it, only advance!

Nils

> -----Original Message-----
> From: Warprat [SMTP:warprat_at_...]
> Sent: 4. april 2000 08:10
> To: netepic_at_egroups.com
> Subject: Re: [NetEpic ML] Walkers
>
> Hi Group!
>
> My own opinion is that the legs should allow normal movement over rough
> terrain. Kind of like small titans. I know this is not Battle Tech,
> but in that game, the "Locust" moves over similar terrain quite well.
> It is about the same size as a walker. The Star Wars versions do pretty
> well too, and they are also about the same size.
>
> But, while I think they should do well in rough terrain, where they can
> see where to place thier feet, I can't see them doing so well in
> forests.
>
> Hey, remember those cute little Ewoks? Choke, Cough, Sputter.... ;)
>
> Warprat ;)
>
>
>
>
> Joshua W Raup wrote:
> >
> > To keep it simple I propose that walkers be permitted a HALF move
> > according
> > to their orders to move in wooded terrain and rough ground ONLY!
> >
> > Opinions?
> >
> > Peter
> >
> > -->This works for me. It takes into account their structure, and
> > inherent weaknesses, but differentiates them from tracked vehicles like
> > tanks and such. Simple, and effective.
> >
> > Josh R
> > Minister for General Mayhem
> > "Don't let the bastards grind you down." Gen. Joseph Stilwell
> >
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Received on Tue Apr 04 2000 - 06:53:31 UTC

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