Re: [NetEpic ML] void shields

From: <hellreich_at_...>
Date: Fri, 21 Apr 2000 21:27:53 -0400

At the end of the turn you roll for all sheilds taken out and any hits to the Titan. Thats one roll for each hit to shields and one roll for each damage to the Titan. You need a 4+ to repair now. So if 3 shields hit at the end of the turn you get 3 roll to repair, roll 3 dice, you need 4+.
  ----- Original Message -----
  From: Peter Ramos
  To: netepic_at_egroups.com
  Sent: Friday, April 21, 2000 9:04 PM
  Subject: Re: [NetEpic ML] void shields


  Hi!

  Welcome!

  Feel free to ask as many questions as you need, we are more than happy to answer them.

  Once you hit a shield with a weapon that has at least a -1 modifier the shield is automatically cast down. The shield itself has no saving throw. As long as you hit it it goes down.

  So one hit, one shield down.

  I hope this helped.

  Peter
    I'm pretty new to netepic could some one explain to me the way shields work on titans. I am confused from the rules. I understand that a unit must have at least a -1 save modifier to affect it. But once a hit is rolled by a weapon with a -1 save modifier does that automatically down the shield or does the sheild itself get a save and does it only take one hit to down one shield?

    thanks in advance for the help

------------------------------------------------------------------------------



------------------------------------------------------------------------------
Received on Sat Apr 22 2000 - 01:27:53 UTC

This archive was generated by hypermail 2.3.0 : Tue Oct 22 2019 - 10:58:58 UTC