Re: [NetEpic ML] How to beat the Slann?

From: <hellreich_at_...>
Date: Wed, 26 Apr 2000 19:21:34 -0400

I would say keep trying, with the changes we have brought up decrase null
field to 5cm, up all Necron by 50 pts, and only let True Slann choose 25%
from other list. I think this will do it.
----- Original Message -----
From: <nils.saugen_at_...>
To: <netepic_at_egroups.com>
Sent: Wednesday, April 26, 2000 3:15 AM
Subject: RE: [NetEpic ML] How to beat the Slann?


> You shouldn't need to rely on better luck than your opponent in order to
> have a fair chance to win the game.
>
> I played the tech guard against the Slann and I think that was the closest
> game yet! What do you think Rune? The force I used was not specially
tailord
> to fight the Slann i must admit, and the first round was quite close.
Given
> the same circumstances I would have used the same tactics again. I had
> terrible luck with the dice (Not hitting once with the Quacke cannons of
my
> crusader detachment througout the game.), and that of cource influenced
the
> game, but in all fairness I never had a chance.
>
> I fielded a mechanized assault company, titan defence company, lancer
> houshold, Stomblade company, A Crusader detachment, Hwywpns deachment,
Baron
> a couple of warhounds, Adeptus mechanicus and an Astropath. I think that
was
> it. If I where to make some cahnges in the army composition I think I
would
> like to include som artillery.
>
> Runes style of play hasn't changed, the Slann is just more suited for his
> style of play. And thats fine I guess. By the second round his
Neuro/nullify
> fields stopped my army dead in it's tracks. And by the end of the second
> turn The score was Slann 47 TG 7. Looking back at det game I was infact
> beat by the Vanguards and The Bullfrog Mechs, the rest of the Slann army
> only played a marginal part in the game.
>
> Normally I wouldn't mind loosing if the games where close, or if I felt
I'd
> played a poor game. The fact is that except for the game against Eldar
Runes
> opponents has played average good games, and still lost by a mile. It's
not
> interesting to continue playing against a IMO clearly unbalanced army
> therefore we have suggested a lot of changes to Rune and offered him to
> replay the four games against us.
>
> Nils
>
> > -----Original Message-----
> > From: dardman [SMTP:dardman_at_...]
> > Sent: 26. april 2000 05:21
> > To: netepic_at_egroups.com
> > Subject: Re: [NetEpic ML] How to beat the Slann?
> >
> > Eivind,
> > I agree with you the Slann are tough to beat. They can be beaten though.
> > In my opinion they are the strongest army anyway you look at it. Their
> > only weakness is lack of numbers. The same as Squats but Squats lack
some
> > other things that make them on par with other armies.
> >
> > To beat Slann you need good dice rolls for you and bad rolls for the
Slann
> > player. Also you need a lot of fodder so Imperial guard is probably the
> > best to play against Slann. Don't bother CC with the the Mechs. You have
> > to take them out with advanced fire so you need a support company that
can
> > blast away. Use lots of rough riders and bikes. Their infantry are
> > susectible to barrages so take some heavy artillery. I lost to the Slann
> > twice but beat them outright once and was winning once when we called it
> > quits at 1pm (this was with IG and my dice rolls were average). You got
to
> > hate those damn mantis missiles or disruptor missiles or whatever they
are
> > called. My other win was a small game of 2000 pts and I used Space
> > Marines.
> >
> > The moral is: They can be beat but you need the right composition and
not
> > be afraid to suffer casualties. But as I stated before they are the best
> > overall army.
> >
> > Darius
> > _____
> >
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> > _____
> >
>
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Received on Wed Apr 26 2000 - 23:21:34 UTC

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