Nah, there should be a better rule on this, one that
takes all this into account. We take great pride in
having a flexible, yet complete rulesystem. When
something isn't right, we discuss it and come up
with alternatives. Rigid thinking leads to stagnation
and ultimately takes something away from the game.
Maybe Hellreichs' idea about moving the CC phase has merit?
It would certainly solve alot of cheese moves, and
change the fact that most units which survive CC are
blown away in AF. It is also logical that the CC
phase is last, since it would take longer to move
into CC and fight than to fire a weapon, either
on FF or AF.
-----Original Message-----
From: nils.saugen_at_... [mailto:nils.saugen@...]
Sent: 2000-06-15 09:59
To: netepic_at_egroups.com
Subject: RE: [NetEpic ML] silly question?
Yes indeed,
You'll just have to plan for it when moving your troops.
Nils
> -----Original Message-----
> From: Karlsen Rune [SMTP:rune.karlsen_at_...]
> Sent: 15. juni 2000 09:37
> To: 'netepic_at_egroups.com'
> Subject: RE: [NetEpic ML] silly question?
>
> So, the consensus is to keep allowing this cheesy
> "use a cheap unit to charge" tactic?
>
> I think we should find a solution to this unless
> we start using snap fire...
>
> -----Original Message-----
> From: nils.saugen_at_... [mailto:nils.saugen@...]
> Sent: 2000-06-15 09:26
> To: netepic_at_egroups.com
> Subject: RE: [NetEpic ML] silly question?
>
>
> No no one can fire in AF if they have been involved in cc.
>
> > -----Original Message-----
> > From: Karlsen Rune [SMTP:rune.karlsen_at_...]
> > Sent: 15. juni 2000 08:26
> > To: 'netepic_at_egroups.com'
> > Subject: RE: [NetEpic ML] silly question?
> >
> > Ok, so command units can fire in AF phase after CC,
> > but noone else as long as they were pinned?
> >
> > I agree with Peter that it isn't very realistic
> > that a unit on FF defending against charging units
> > or just firing on FF gets the same attack roll.
> > After all, if FF by a charged unit is taken when
> > the enemy is actually engaged in CC, they're much
> > easier to hit than a stand 50 cms away.
> > And what about firing while you charge? This is also
> > possible in RL, but with the current system, all
> > you do is run in and hope for the best.
> > I agree that you can't fire all types of weapons
> > while you charge, but light weapons should be
> > able to do it, allthough at a penalty.
> > This will probably require a total rewrite of
> > the rules, and make some units very powerful,
> > while others lose power, i'm just stating this
> > as food for thought :)
> >
> > Rune
> >
> > -----Original Message-----
> > From: dardman [mailto:dardman_at_...]
> > Sent: 2000-06-15 04:10
> > To: netepic_at_egroups.com
> > Subject: Re: [NetEpic ML] silly question?
> >
> >
> > Remember this: The unit is on Adv. Fire orders and is charged by the
> enemy
> > what is going to do? Well it can't move because charges are moved before
> > advances. It also can't shoot because it was preparing for opportunity
> > fire
> > after CC. So the unit is in CC and loses its ability to fire, unless of
> > course it was a command unit. My answer is that if you want to fire in
> the
> > first fire phase put them on FF otherwise take your chances. I agree
> with
> > the rule and this is what we play with.
> > Darius
> >
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Received on Thu Jun 15 2000 - 08:12:15 UTC