Re: [NetEpic ML] Fighting against Chaos; Supporting CC

From: Andy Michaud <amichaud_at_...>
Date: Tue, 29 Aug 2000 21:12:15 -0700

> > 3. Supporting Close Combat
> >
> > The close combat sequence is very popular in my group, partly because
> > of the mayhem fightings that occur on turns 2 and 3 near central
> > objectives. But I can't help noticing how some units, like Rhinos,
> > are useless in such situations and still forced to expose to ennemy
> > attacks, because of formation rules or their transport role. Wouldn't
> > it be worth creating rules on supporting close combats at short range
> > (10cm, for instance)?
>
> This has been discussed many times and for one reason or another discarded,
> I'm all for making something for this, actually borrow a epic40k idea and
> designate some units as close support, this means these units may add their
> CAF or +1 if CAF zero to a close combat within 10cm to one unit. It would
> simulate close support without unwieldy mechanisms.

-snip-

> 6 tactical space marines versus 6 goff orks, 1 to 1 combats, the space
> marines rhinos close by but not in the combat would add +1 to each
> inidividual combat in effect increasing the CAF by +1, rest of combat
> continues normally.
>
> Just a thought.
>
> Peter

I like this rule. It is simple and gives a little power back to the
rhinos. Maybe make it an optional rule?

Andy
Received on Wed Aug 30 2000 - 04:12:15 UTC

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