Re: [Epic] Re: Squat Cheese

From: Aaron P Teske <Mithramuse+_at_...>
Date: Tue, 21 Jan 1997 11:23:34 -0500 (EST)

Excerpts from Epic: 21-Jan-97 Re: [Epic] Re: Squat Cheese by
duckrvr_at_... > I never realized there was any other way to play.
Everyone I've played with
> does this, and no one ever complained.

The problem is that it doesn't make sense. If you destroy half the
troops on one side of the board, you'd think that the other half might
be given to thoughts of running. But if you split the tac companies
like that, then they don't... instead the destruction of a squad on one
side of the board might affect a squad on the other side of the map
completely. Given the guard's problems with communications as it is,
how would the troops on the other side even *know* what was going on?

>The only thing that was declared
> cheesy is a squat company keeping one unit so far out of play that the
> company CAN'T be broken.

Yeah, I've noticed that; I even point it out on my web page. Of course,
then you've got the problem that you're not really getting what you paid
for out of the unit, but in a large enough battle I suppose it might not
make a difference.

                    Aaron Teske
Received on Tue Jan 21 1997 - 16:23:34 UTC

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