Re: [Epic] Biker boys

Date: Wed, 22 Jan 1997 12:36:47 -0500 (EST)

>>Yeah, the eldar players actually have to *think* before they use them.
>>That's why they complained so much about the change ;)
>I personally think that the new rules for the bikes make them about the
>right cost. Yeah, they can be ahot in H2H, but they still were very good
>value, especially with the dual purpose Vypers.

I agree, they are a good point value given:
1 They have a decent morale (you think 3+ sucks? try 4+. And not
        much helps the morale of ork bikes because they are usually
        too far ahead of the morale boosting units.
2 They have a good caf coupled with a fast move, and they skim,
        ignoring screening units. This means they can go from 50+
        range and pop right over screening troops to attack units 10 cm
        behind the screeners. This means they can go move 15 cm forward
        on turn 1, leaving them outside the charge range of any non-
        flyer, and still charge things in the enemy deployment zone on
        turn 2. No other bike can do that.
3 They're cheap. They're the cheapest thing in the Eldar army
        Every shot spent on them is one less shot hitting the falcons,
        aspect warriors, tempest and other killing units. In that way
        they are equivalent to IG tacs and ork boyz: they don't have
        to kill any thing to be of great use.

Received on Wed Jan 22 1997 - 17:36:47 UTC

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