> Apart from that, Orks are all-rounders. They're 2nd best at everything.
> Out-shot by Imperials, out-CCd by nearly everyone else. Against an
> opponent who's not really proficient with his force, and who doesn't
> have a set of pre-planned moves and tactics, you'll do well with even
> simple tactics. But against a good opponent, you have to be either much
> better or very, very lucky to even draw. Regardless though, they're
> great fun, and do have some excellent units.
I should be playing against some Orks soon, so afterwards my opinion
may change more towards yours. At the moment, however, the Orks
look to be pretty good at CC! It's true that some other armies
can muster units with superior Assault values, but recall that the
Orks get to replace all their initiative counters in the cup before
the Assault phase.
If the Orks win initiative in the assault phase, which they normally
should, then they should very easily be able to set up assaults they
can win. Put your best CAF unit in contact with their worst, then pile
on the supporting fire. Break the detatchment and they won't be able
to counter assault when its their turn. I've managed to do this to
Aspects a couple of times (though the first was actually an accident).
Still, that's just the results of "thought" problems. I still lack
actual experience against Orks in E40K. What have others found in
actual play?
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Allen (The Q&A guy)
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Check out the EPIC and EPIC 40K Q&A Pages at:
http://work1.utsi.edu:8000/~amccarle/default.html
If you have questions about EPIC 40K and can't find the answers
in the rule books, send them to:
allen_at_...
They will be passed on to Jervis Johnson and Andy Chambers.
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Received on Thu Jul 31 1997 - 17:10:19 UTC