[Epic] Blast Markers and Infiltrators

From: Andy Meechan <a.meechan_at_...>
Date: Mon, 08 Sep 97 16:35:43 gmt

     
     
     Here's a spin on the current Infiltrator thread:
     
     
     
     Detachments which are Out of Command are destroyed if broken in Close
     Combat/Firefights. There are NO Blast Markers placed upon them as
     they are Out of Command.
     
     Infiltrators are In Command up to 60cm, but are destroyed if broken in
     Close Combat/Firefights if more than 30cm from the HQ. If they're
     more than 60cm from the hQ then they are Out of Command, are destroyed
     if broken in Close Combat/Firefights and there are NO Blast Markers
     placed upon them as they are Out of Command.
     
     The question is: "If Infiltrators are between 30-60cm from the HQ, are
     blast markers placed on the detachment as a whole or on the
     Infiltrators themselves. Or are they placed at all?"
     
     The question arose at the weekend when Lictors managed to attract 3
     Blast Markers which we placed onto the Detachment (Swarm?). One
     argument for placement could be the disruption caused by hearing your
     Scous get wasted across the CommNet (or something similar for the
     Tyranids).
     
     So:
     
     a) Place BM's for hitting the Infiltrators onto the Detachment as
     normal.
     b) Place BM's for hitting the Infiltrators onto the Infiltrators
     c) Disregard BM's for hitting the Infiltrators (but not if you're
     hitting the Detachment)
     
     I'd go for a). Comments?
     
     
       o
     -Andy-
Received on Mon Sep 08 1997 - 16:35:43 UTC

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