Stephen Sheldon wrote:
> I feel left out on this one. I think the knights should all have 5+
> armour and a save for simplicity sakes.
Save, yes. Armour 5+ - generally, maybe 6+ for the towering Destroyers.
> The Bright stallion, maybe 30-35
> move, a 45cm pulse laser like the one on the revenants, and 2 assault.
> Fire gales I think 25 move 4fp at 45cm, and 2 assault,
> and the towering
> destroyers, 2fp _at_30cm 25cm move and 6AF.
The only source I have is secondary: ie
http://w3.rz.fhtw-berlin.de/%7Es0155648/epic_eldar_knights.html
But I don't have WD 126 which has the original rules for same, according
to the WD index at
http://rfhs8012.fh-regensburg.de/~rotter/WWW/WH40K/Dwarf/wd_index.html
Interesting that both sources are in Deutschland.
Anyone got WD 126? Would they be willing to extract the details and put
them on the list?
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Received on Fri Oct 03 1997 - 20:51:31 UTC