> I suggest that movement regarding broken
> units be taken immediately upon breaking.
I think all movement should be done at the same time. Just say that units
on "fall back" orders don't count for holding objectives. I have a faint
suspicion this might be in the TL rules, anybody know?
> crack under the strain you dont get any free rides as far as Vp's, also
> broken units may never claim objectives by be within 15 cm of them. Of
^^^^^^
Do you mean "broken" as in (a) more than half destroyed or (b) on fall back
orders? I agree with this if you mean (b).
> Secondly, it bothers me that units away from any command unit can easily
> regroup if the morale roll is made, not that it cannot be done, but it
> should happen under stiff penalties. This also encourages proper use of
> HQ units as ralling points( as well as give them a more useful role ).
That's what the base morale value is for! HQ stands generally give a bonus
for this. Don't forget that there are squad leaders and platoon leaders in
the detachments.
> Thirdly, certain feats really need guts to accomplish. Charging a tank
> or other troop stands is what your trained for, but tackling titans ,
> super heavies, and greater deamons- I think at least some morale checks
> are in order! maybe even at a penalty.
Ok, maybe a morale check at the base morale level could be required to engage
SH's, Titan's, etc. I don't like the idea of penalties.
> Fouthly, is firing at a unit that charges you a given if you have first
> fire orders? doesn't it require disipline to accomplish such a task?
Definitely should be allowed to do this without a test!! The only thing I
would like to see changed about charging and FF is that command units
should not be allowed to engage in CC and FF in the same turn, but that's
not a morale issue.
Philip
Received on Thu Jan 01 1970 - 00:00:00 UTC
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