Scott Shupe a �crit :
(...)
> What happens if the detachment doesn't get assaulted,
>though?
We can imagine that it can't shot at this turn...
>An easier solution would be to just give anyone on OW
>orders a bonus to the CC roll (and perhaps the total FP of the
>detachment would determine just how much of a bonus).
I think that this should not solve the problem formulated by Jon.
> In any case, I think that you're just trying to compensate
>for a symptom of the real problem, which is that assault troops
>move too damn fast. To solve that, you could modify the transport
>rules in a few ways. For instance, you could apply the 5cm
>penalty before any charging bonuses. Or, use the SM rule where
>if the transport uses, say, 60% of it's movement, the troops
>inside can only use 40% of theirs.
I don't really agree with you, Scott. It's not really a question of
speed but perhaps a question of initiative, it is right that the first
player who charges is favoured. Jon's rule can balance this.
(...)
>Scott Shupe
>shupes_at_... shupes@...
>http://www.rpi.edu/~shupes
>*********************************************************************>**
>"The day will not save them. And we own the the night." - Warmaster
>Horus
>
Francois Bruntz
Apprenti MIAGE (Universite Paris XII - IBM France)
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Received on Wed Dec 10 1997 - 08:27:41 UTC