Re: [Epic] EPIC40k Rumor (Control)

From: <duckrvr_at_...>
Date: Wed, 12 Feb 1997 09:17:40 -0600

At 02:16 PM 2/12/97 +0800, you wrote:

>>CC not only represents hand-to-hand fighting, but also short range firing
>>_in_a_supporting_role_. As Jervis has said losers in CC will lose ground,
>>automatically breaking off combat (probably to be charged again next
>>turn.) Also see my comments on bases and psykers for more on CC.
>>
>
>The losers will break, but not die ? Obviously I am missing something, but
>not quite sure what it is. Could you clarify it to me more.

I have a problem with not killing them. You see, in modern combat (what
this is based on) assault is a deciding factor. Either you overrun the
enemy, causing massive casualties, or one of you retreats, and takes massive
casualties. You don't fall back and simultaneously prevent casualties. You
don't fall back and maintain any sort of unit cohesion. It's too late for
that. You die in droves. Period.

But then again, it's pretty obvious that few if any GW staff have any sort
of real military experience . . .

>2. I understand that there are 3 books (?), one of which listed "all"
>the units available for Epic40K. How comprehensive is it ? Does it have Ork
>Flyers, Eldar Exodites, Titans ? If it does not, I think GW will most
>probably come out with supplements (Codex Epic Eldar, Codex Epic Chaos, blah
>:P) and probably another set for Titans (Waaarrrrggghhhh!!!)

My understanding is that the basic set has all the races and their basic
units. there will be another box with Titans and superheavy stuff. This is
what the guys at the local shop are saying anyway.

Temp
Received on Wed Feb 12 1997 - 15:17:40 UTC

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