Los wrote:
>
> Well I guess it depends on whether you can afford to spare some extra
> figures. People will go to extrvagant levels and spend lots of money to make
> a realistic tabletop battlefield with terrain craters etc, then you just flip
> the bases over for casualties? I'm willing to sacrifice an extra sprue or two
> for effect. Also some black cotton for burning wrecks. Never once has anyone
> whose seen it complained about the efeect. I guess there's a little modeller
> in me <g>
Does this bit of modeling have an effect on the game? Should it?
Remember that someone joined the list (still here, I assume) and
said that in one of his first games, his opponent got some Rhinos
on a crucial bridge. The Rhinos got shot, and there was the question
of whether they stay there and block the way or are removed. We
normally remove casualties from the board--the shots that blew them
up must have blown all the bits right off the bridge! Epic 40K doesn't
say anything about this in the rules that I remember, but does suggest
making smoke clouds or separate casualty figures. ("GW mail order? I'd
like to order a second Space Marine army for casualties. I'm going to
paint them up the way I did the good ones, then spend extra work on to
make 'em look blown up. I'll be getting into Orks soon, so I'll two
of those armies, too. You guys always seem so happy when I call." :-)
If you do use wrecked vehicles as scenery, do they count as terrain?
I assume they don't affect line of sight (they didn't when they were
alive), though a Land Raider is as big as at least a part of some of
my scenery. Would it add interesting (not complicating) bits to the
game to handle this? (Engineers or vehicles needed to get enemy
wreckage off the bridge.)
Citadel Journal allowed infantry units to follow a friendly tank
closely and use it for cover. Seems like a blown up tank would offer
pretty much the same thing. (I wonder if the bulk of that CJ rule
would have been handled by saying that vehicles could block LOS,
and not infantry. I know it doesn't handle the CC part, but I don't
think that's necessary, anyway.)
some ramblin'
andy
--
Andy Skinner
askinner_at_...
Received on Wed Jan 07 1998 - 13:26:53 UTC