RE: [Epic] Epic rumours

From: Steve Wik <bosco_at_...>
Date: Wed, 20 May 1998 10:02:25 -0700

I dunno, $1 million ain't that geat for an international company when
they've gotta pull in $11 million to make it. (anyone know what the
figures for the rest of the world are like?) With the kind of overhead
they seem to have, $1 mil doesn't seem that great at all. Even if GW
was five guys pouring their own miniatures in the back of their house
$1mil doesn't seem like a lot, much less when you consider that it's a
corporate beast with clusters of leech-like business types trying to
feed off of it's earnings. And if GW can only net $1mil I wonder how
everyone else in the industry are faring?

Steve (the other)

> -----Original Message-----
> From: Crocker, Cyril [SMTP:ccrocker_at_...]
> Sent: Wednesday, May 20, 1998 8:00 AM
> To: 'space-marine_at_...'
> Subject: RE: [Epic] Epic rumours
>
> I don't call any company that makes a net profit AFTER taxes greater
> than $1 million US hurting. Sales may be lower but I'll be damned if
> they're in any trouble.
>
> ----------
> Cyril Crocker
> Computer Technician
> Proctor & Redfern Ltd.
> ccrocker_at_...
> ----------
>
>
> > -----Original Message-----
> > From: William Rood [SMTP:wrood_at_...]
> > Sent: Wednesday, May 20, 1998 10:31 AM
> > To: space-marine_at_...
> > Subject: Re: [Epic] Epic rumours
> >
> > I know I'll bore most of you with this, but here is the current
> > Industry
> > report on GamesWorkshop (US) Inc.
> >
> > The important figures to look at are Net Sales (11.48 Million $US) ,
> > Gross
> > Profit (6.24 Million $US), and Net profit after Tax (1.51 Million
> > $US). This
> > is down from all of their previous years. GW is hurting. And the
> > interesting thing - the industry analysts state only one reason :
> they
> > are
> > targeting the wrong audience.
> >
> > They are focusing on 12-14 year old males who will only maintain the
> > hobby
> > for a few years. The analysts state they should be focusing on the
> > 18-35
> > crowd who are not looking for a passing fade, but a serious hobby,
> and
> > have
> > the income to spend.
> >
> > I hope this was of some interest, and may explain the recent rash of
> > sales,
> > failed product lines, etc. al.
> >
> > Regards,
> >
> > --
> >
> > // William Rood - Systems Development
> > // Dow Jones and Company, Inc.
> >
> > -------------------------------------------------------------------
> >
> > LAST INDUSTRY UPDATE: 04/04/98
> > DATE PRINTED: 05/20/1998
> >
> > INFO:
> > STARTED 1984
> > EMPLOYEES: 190
> >
> > GAMES WORKSHOP (US), INC
> > 6721 BAYMEADOW DRIVE
> > GLEN BURNIE
> > MD 21060
> >
> >
> > INDUSTRY ASSETS OVER 1 MIL. (NO GEO)
> >
> > FISCAL 05/31/96 106 FIRMS
> > % CHANGE SUBJECT IND %
> > %
> > CASH.................. 2,418,361 312.6 43.5 9.2
> > ACCOUNTS RECEIVABLE... 222,561 ( 66.3) 4.0 27.8
> > NOTES RECEIVABLE...... ----- --- --- 0.6
> > INVENTORY............. 1,258,346 20.3 22.6 39.4
> > OTHER CURRENT......... ( 68,111) --- ( 1.2) 6.4
> >
> > TOTAL CURRENT......... 3,831,157 66.0 68.9 83.4
> >
> >
> > FIXED ASSETS.......... 334,104 99.0 6.0 11.0
> > OTHER NON-CURRENT..... 1,393,086 113.8 25.1 5.6
> >
> > TOTAL ASSETS.......... 5,558,347 77.7 100.0 100.0
> >
> >
> > ACCOUNTS PAYABLE...... 51,779 ( 60.9) 0.9 25.6
> > BANK LOANS............ ----- --- --- ---
> > NOTES PAYABLE......... ----- --- --- 8.2
> > OTHER CURRENT......... 375,719 ( 21.2) 6.8 16.8
> >
> > TOTAL CURRENT......... 427,498 ( 29.9) 7.7 50.6
> >
> >
> > OTHER LONG TERM....... ----- --- --- 7.0
> > DEFERRED CREDITS...... ----- --- --- ---
> > NET WORTH............. 5,130,849 113.2 92.3 42.4
> >
> > TOTAL LIABIL & WORTH.. 5,558,347 77.7 100.0 100.0
> >
> > NET SALES............. 11,480,079 --- 100.0 100.0
> > GROSS PROFIT.......... 6,252,593 --- 54.5 26.9
> > NET PROFIT AFTER TAX.. 1,511,380 --- 13.2 3.6
> > DIVIDENDS/WITHDRAWALS. ----- --- --- 2.3
> > WORKING CAPITAL....... 3,403,659 100.4 --- ---
> >
Received on Wed May 20 1998 - 17:02:25 UTC

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