-----Original Message-----
From: William Rood <wrood_at_...>
To: space-marine_at_... <space-marine@...>
Date: Monday, June 01, 1998 10:25 AM
Subject: [Epic] GW Cycles
>This is the information I have on GW game development cycles.
>
>There are three primary games : Warhammer Fantasy Battles, Warhammer 40K,
>and Epic40k (though my sources tell me Epic may be moved to the next level
>down...but that is a different story). These three games flow in three to
>four year cycles. Every three to four years, these flagship games will be
>re-released / upgraded etc.
>
>There are numerous secondary games : a la ManoWar, Necromunda, Gorka Morka,
>etc. al. These secondary games are never intended to last for more than
two
>years. They usually have complete miniture lines released, full sets of
>rules, and a game flow cycle of two years. Every two years, a new
secondary
>game is released. The true death knell of these games are when the
>"compendium" set of rules are released.
Not true. Very few of the secondary, or support, games have had rule
compendiums released. Yet they're most definitely dead. We were told at the
Spring retailers meeting that Necromunda would get a collected, stand-alone
hardback in June. Since the June & July releases are now known, this
obviously was a lie.
>If you had someone timeline the releases of Necromunda, Gorka Morka, Epic
>40k, WHFB, and the up and coming WH40k you could see these game flows work
>out. Judging by the timeline, you could estimate when the next secondary
>game is coming out, etc.
True, for the most part.
>Epic is not dead at all, it just may be relegated to the status of a
>secondary game, and not a money maker game.
If it is, indeed, a seconday game you have just completely ignored
everything you just typed. Secondary games are the ones that "die" after 18
months.
And make no mistake; ANY game released is designed to do one thing and one
thing only: make money.
>
>Regards,
>
>William Rood
>
>
Received on Mon Jun 01 1998 - 17:29:33 UTC
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