Re: [Epic] YES genestealer moves 95cm in one turn!!!!

From: richard milton baird <rmbaird_at_...>
Date: Mon, 28 Apr 1997 10:30:21 -0500 (EST)

On Mon, 28 Apr 1997, Robert Lenghaus wrote:

> If I sound a little excited its because of this, I played a game using
> tyranids for the first time and discovered this beauty,
> Swarm of this
> 3 Tyranid Warriors
> 2 Genestealers (I am pissed about this limit!)

I'm not positive, but I am pretty sure that you can take more than two
tyrannid warriors if you want. The broods (or however they're classified
on the swarm card) can be up to two stands of genestealers, but, as long
as you have the space on your swarm card, can't you take multiple groups
of two?

Oh yeah, I've also been playing bugs in E40K lately. Assault Spawn work
great, as long as they aren't in a detach that loses a close combat.
Then, if I understand the rules for rampagers correctly, the ones that
are within 15 cm of the enemy, die.

I like to make my genestealers and assault spawn seperate swarms. I feel
like it gives me better flexibility (not to mention durability).
But, I guess we all have our own tactics (obviously, since you seem to
like using hormies and I don't even have any anymore (they were
surgically altered into something that I consider useful).

> 3 Assault Spawn > 3 Lictors > Lots of
Hormagaunts >
> Load stealers, one tyranid warrior and 3 hormagaunts into assault spawn.
> Put swarm on assault orders.
> Movement phase,
> Lictors move 45cm (15 plus 30 for infiltration)
> assault spawn move 25
> everything else moves normal.
> Remember keep in cover.
> Assault phase.
> Jump the closest opponent
> doubling movement get your assault spawn into CC but only use 45 of
> possible 50 movement, stealers and 'gaunts jump and charge another 25/35
> into CC, the new transport rules are WONDERFULL!!!! add your Lictors into
> this equation and you are going to scare the begebers out of your
> opponent, the minimum move you get to get into CC with the stuff in your
> assault spawn is 70cm for 'stealers (25+20+25) 80 for 'gaunts, up to a
> possible 95 for Gst and a HUGE 105 for the 'gaunts.
> Did this to my opponent on Saturday and he spent the rest of the game
> running away.
> PS the new rules for drop pods and mycetic spores are crap I will never
> ever use them again
> PPS this is not cheese, max two genestealers per swarm and no flak
> weapons is so crap it makes up for anything I could possibly consider.
> Rob L.
Received on Mon Apr 28 1997 - 15:30:21 UTC

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