Re: [Epic] Chaos Arty (Was: Trolls n Minotaurs)

From: Scott Shupe <shupes_at_...>
Date: Thu, 22 May 1997 13:42:30 -0400

duckrvr_at_... wrote:
>
> It's the heavy arty needing to reload that bothers me. Combined with the
> shorter range, that is seriously debilitating.

        Only against the IG's 125cm ranged arty. I don't
think anyone else can beat the Cannon's 90cm range (equal,
but not beat). Everyone's arty is going to disadvantaged
when you're playing against IG.

> By the time they are within
> range so that they can use their hvy barrage, they can receive heavy return
> (or pre-emptive) fire. They are also both close and immobile during the
> off-phase. These are NOT problems faced by all artillery. For example, the
> Chaos units can't prep-fire IG arty units because of the range restrictions.
> Another: IG hvy artillery has a 125+cm range (I don't remember specifics),
> so you can pound someone and never have to worry about them reaching you.
> You could even put them on overwatch _first turn_. They only need that 5cm
> move to get on the board, as they will have range.

        But that's only against IG. No one else has 125cm
ranged arty, AFAIK.

> I dont' recall how many points the Chaos arty is. I just remember looking
> at the stats and being doubtful as to whether they were worth the points.

        50 pts for Cannons (Hvy Brg, 90cm range), and I
think Contagions cost 38? pts (Disrupt, 90cm range). I
would probably prefer a normal barrage that could fire
every turn as opposed to the heavy barrage, especially at
that price, but oh well...

Scott
shupes_at_...
Received on Thu May 22 1997 - 17:42:30 UTC

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