Re: [Epic] Guard tactics

From: Elias Tiliakos <elite_at_...>
Date: Fri, 6 Jun 97 12:23:42 EDT

At 10:22 AM 6/6/97 -0400, you wrote:
>Elias Tiliakos wrote:
>>
>[diagram snipped]
>> > If the enemy rolls 3 dice and rolls 3, 3, & 6, you'd lose
>> >two heavies and an Ogryn because the heavies are the closest units
>> >that can be affected by the 3's and the Ogryn is the closest unit
>> >that can be affected by the 6.
>>
>> Huh, I always took the shooting rules to mean that in the situation you
>> described, one Ogryn stand would be killed (by the 6), one Ogryn stand
>> would be unaffected (by a 3) and one Heavy stand would be killed (by the
>> other 3). So, net effect is one Ogryn and one Heavy, with one die pinging
>> off of the Ogryn's armor.
>
> I wish I could provide a page number, but I don't have the
>rule books with me now. Read the shooting phase section of the rule
>book closely and you'll see what I'm talking about.
>
> It would be nice if you could stick some high armor targets
>out in front of your vulnerable stuff to keep it alive, but the rules
>seem to be written to specifically prohibit that tactic from working.
>
>Scott
>shupes_at_...
>

Yup, I reread the shooting rules, and you are correct.


Elias
Received on Fri Jun 06 1997 - 16:23:42 UTC

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