>But you seem to omit one thing.. in 40k one cannot fire into hand to
>had
>unless you take hits also...and... your must follow targeting rules
>in
>40k... Size Class... oviously this was disregarded in the new
>system..
>also.. blast markers don't even exist in 40k
>
>now one more thing... Where did the Hand to hand phase go?? oviously
>this
>game has none..
>
>
>just 3 shooting phases.. kinda leaves the tyranids hanging in the
>wind..
>
>
>1. Shooting phase (not including special orders)
>2. Assault phase (now i think this is rieally just another
>shootingphase)
>3. Fire fight phase (geez shoot up more hand to hand troops won't
ya)
>
>I wana use these phases in 40k and wolf guards they'll never
>loose...
>
Yes, you're right. There are big differences between Epic 40k and
Warhammer 40k... But don't you think it's because Epic 40k is not
Warhammer 40k : you can't have the same rules for a game about
"skirmishes" and a game about whole armies fighting for planets...
You can't find the same degree of realism in the two games.
Francois Bruntz
Apprenti MIAGE (Universite Paris XII - IBM France)
Please visit my Epic page :
http://www.geocities.com/TimesSquare/Dungeon/2370/
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Received on Fri Jul 18 1997 - 07:15:02 UTC