Re: [Epic] E40K:Tyranids Suck!!!
At 12:01 AM 7/18/97 -0400, you wrote:
>
>
>The conclusion is the marines have only about a 1 in 12 chance of
>winning the battle and a real good chance of getting clobbered. Of
>course you would probobly loose the ensuing FF.
Actually this is a part where I always get confused (probably misread/miss
reading the specific rule part :))
If say, the SM got clobbered in the assault phase, they have to withdraw
right ? And they have to be more than 15cm away from the enemy, otherwise
they get wiped out, right ?
So assuming some SM units did managed a successful withdrawal and survive,
how did they get into firefight range (15cm) in the firefight phase ?
BTW, supposedly the SM has got termie units, can the SM player
i) roll to save (4+) if the termie units cannot move out of the 15cm range ?
ii) decide to just risk it, let his termie units sit tight and hope the to
save roll will bail him out ?
I know I am probably gonna get RTFM reply from some of you, but I am really
in a lost with the rules at this part.
>Also remember that you are charging 6 tyranids into the face of
>21 marine units. I don't think you had any reason to expect to
>come out on the winning end of that equation (in the long run).
>
Nicely put !
Regards
Oki
Received on Fri Jul 18 1997 - 07:22:42 UTC
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