RE: [Epic] Tactic Critique

From: Miller, Chris <CMiller_at_...>
Date: Thu, 24 Jul 1997 10:18:22 -0500

>
>From your comments, I surmise that you are an Eldar players. You mentioned
>that you like to blow up your opponents rather than CC them. I would like to
>know how you would do this. I'm eldar commander and I've tried. Eldar just
>have no firepower anymore. And what they do have cost to much. Also, Eldar
>artillary is not that effective. Yes, you place BM's but unless you place 5
>or more. (Which requires 7 Nightspinners on overwatch) then it does not do
>whole lot. I wish I had artillary that killed things. I'm just interested in
>you tactics here. I normally play imperials by the way.
>-----------------------------------------------------James
>Nugent----------------------------------------
>
----> Didn't we get a Q&A answer on super-hvy disrupt weapons - they
place 1 for a superhvy and then roll for one as in the description?
Seems like we did, and if so, the 4 Spinners will drop 4-8 per turn. If
you're hitting someone with Wave serpents as well, then you can pile a
lot of markers in a short period of time. I think that's the key to
making this tactic work - once you've got the badguys heads to spin,
your assault troops can clean up. I'm trying to figure out how chaos is
going to make this work, since they don't have the transports and don't
have the disrupt weapons...

Chris Miller
>
Received on Thu Jul 24 1997 - 15:18:22 UTC

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