Hi!
In essence if you dont have AA cover or flier cover and the enemy has fliers, you're in for a bad day. You can still win of course, but it isn't easy. It works like modern day stuff, you don't go into battle nowadays without air cover if you dont you get pounded.
This was sort of intended, but I see your point. Many rules ahve been proposed to Address it, but none have passed muster. They either make fliers useless of are too complicated. Givng fire to infantry wihtout penalty makes it to easy to shoot down and AA units would be worthless.
No doubt others will give their opinions too.
Peter
----- Original Message -----
From: "Sam Dale" <epic_at_...g.uk>
To: <netepic_at_yahoogroups.com>
Sent: Sunday, March 10, 2002 11:19 PM
Subject: [NetEpic ML] Fliers..
> Um. Something that was remarked upon in my gaming circle was the NetEpic
> flier rules. Basically, the way they appear to work is that you have to take
> AA weapons (or fighter aircraft) in every army or you can't touch enemy
> fliers.
>
> Why was this route decided on? As it stands, i can fight a chaos army, take
> a couple of companies of line troops backed up with several wings of
> Marauders and maybe some Thunderbolts, and unless i attack Chaos Marines
> (they'll need sixes to hit) or there's Doomwings present, there's nothing
> that can do anything to stop them killing anything they choose to.
>
> Yeah, the more fliers, the less to hold the objectives with, but if you've
> got firepower to melt the enemy army away, it doesn't matter...
>
> Sam.
>
>
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Received on Mon Mar 11 2002 - 14:28:38 UTC